Loading...
Loading...

Type
RealmMythology
Norse Pantheon
Realm
Mythological / Non-physical
Snorri's Gylfaginning builds Asgard as the gods' enclosed burg, with Valhalla, twelve seats, and a high-seat for Odin. The Poetic Edda names individual halls (Valaskjalf, Gladsheim, Sessrumnir) more often than a single city-plan. There is no pagan temple called Asgard; the word is a mythic compound. Bifrost reaches it. At Ragnarok Surtr burns it. Treat Snorri as a thirteenth-century organizer of older stanzas, not as an eyewitness map.
“Then they made themselves a burg in the middle of the world, that is called Asgard.”

The realm of humanity (Earth), encircled by the world serpent Jormungandr and connected to Asgard by the Bifrost bridge.

The primordial realm of ice, mist, and cold. Its frozen rivers combined with Muspelheim's fire to create the first life.

The primordial realm of fire, ruled by the fire giant Surtr, whose flames will consume the world at Ragnarok.

The land of the frost giants and other jotnar, a harsh wilderness of mountains and forests bordering Asgard.

Home of the Vanir gods associated with fertility, wisdom, and nature—including Freya, Freyr, and Njord.

The underground realm of the dwarves (dark elves), master craftsmen who forged Mjolnir, Gungnir, and other legendary items.